#include "fxcc/yml/Serializer.h"
#include "fxcc/core/graph/opengl3/font/FontLib.h"

using namespace fxcc::yml;
using CType = fxcc::graph::opengl3::font::FontLib;;

template<>
void Serializer::Encode<CType>(YAML::Node& node, const CType& inst)
{
}


template<>
bool Serializer::Decode<CType>(const YAML::Node& node, CType& inst)
{
	return true;
}
